Course specification and structure
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UDCMPSCI - BSc Computer Science

Course Specification

Validation status Validated
Highest award Bachelor of Science Level Honours
Possible interim awards Bachelor of Science, Diploma of Higher Education, Certificate of Higher Education, Bachelor of Science
Total credits for course 360
Awarding institution London Metropolitan University
Teaching institutions London Metropolitan University
School School of Computing and Digital Media
Subject Area Computer Science and Applied Computing
Attendance options
Option Minimum duration Maximum duration
Full-time 3 YEARS 6 YEARS
Part-time 4 YEARS 8 YEARS
Course leader  

About the course and its strategy towards teaching and learning and towards blended learning/e-learning

This degree is specifically designed for those students who wish to specialise in the design and implementation of modern software systems. The course fosters development using a range of tools and development platforms and encourages students to critically evaluate the role of computer-based systems in a variety of contexts. Emphasis throughout is on what the student learns and is able to do as a result of the learning.

This course will teach you everything you need for a successful career in IT– from programming and information systems to mobile applications and artificial intelligence. Students will attend a variety of scheduled sessions, such as lectures, tutorials and workshops. It is expected that they will study module materials and continue to work on exercises and coursework outside the scheduled learning and teaching hours.

Appropriate blended learning technologies, such as the University’s virtual learning environment WebLearn, Library’s e-books and Online Databases, are used to facilitate and support student learning, in particular to:
• deliver content;
• encourage active learning;
• provide formative and summative assessments with prompt feedback;
• enhance student engagement and learning.

Course aims

Course aims are broad statements of intent and should be written to show how the content of the course meets the aims. Where a course sits within a framework the course aims should incorporate framework aims.

The aims of this course include:
• To provide an education in the development and use of software that will equip students with intellectual, practical and problem-solving skills;
• To provide graduates with transferable skills to enable progression in either management or technical areas, with the ability to master new developments and have flexibility in career structure in an era of rapid organisational change and technological innovation;
• To equip graduates with the necessary ability and study skills to progress to advanced postgraduate courses of study;
• To provide industry, commerce and research laboratories with the effective and adaptive computer scientists that society demands.

Course learning outcomes

On successful completion of this course, students will be able to:

LO1. Demonstrate an understanding of the main principles of computer science;
LO2. Apply analytical and design techniques to solution of problems in computer science;
LO3. Develop and use software applications and tools across a range of platforms;
LO4. Use self-evaluation;
LO5. Work effectively as a member of a team;
LO6. Demonstrate an awareness of the importance of legal, social, ethical and professional issues underpinning the IT discipline;
LO7. Research, plan, structure and deliver an academic report and presentation;
LO8. Demonstrate an understanding of the personal qualities, skills and qualifications needed for employment in a range of roles and organisations.
ULO. Demonstrate confidence, resilience, ambition and creativity and will act as inclusive, collaborative and socially responsible practitioners/professionals in their discipline.

Principle QAA benchmark statements


While the benchmark standards above are defined for just threshold and typical levels, it is nevertheless expected that programmes in computing will provide opportunities for students of the highest calibre to achieve their full potential.

Such students will be:
• creative and innovative in their application of the principles covered in the curriculum, and may relish the opportunity to engage in entrepreneurial activity
• able to contribute significantly to the analysis, design or the development of systems which are complex, and fit for purpose, recognising the important relationships between these
• able to exercise critical evaluation and review of both their own work and the work of others.

In as much as human ingenuity and creativity has fostered the rapid development of the discipline of computing in the past, programmes in computing should not limit those who will lead the development of the discipline in the future.

Subject benchmark: Computing [October 2019]

Assessment strategy

Students are provided with opportunities to develop an understanding of, and the necessary skills to demonstrate, good academic practice. Particularly, students will be encouraged to complete weekly tutorial and workshop exercises as well as periodic formative diagnostic tests to enhance their learning. During tutorial and workshop sessions students will receive ongoing support and feedback on their work to promote engagement and provide the basis for tackling the summative assessments.
A range of assessment methods is employed throughout the course. Module assessment typically consists of a combination of assessment instruments including courseworks, in-class tests and exams. Coursework can include an artefact such as a website, a database or program code in addition to a written report/essay. The volume, timing and nature of assessment enable students to demonstrate the extent to which they have achieved the intended learning outcomes.
Formative and summative feedback will be provided using a variety of methods and approaches, such as learning technologies, one to one and group presentation of the submitted work, at various points throughout the teaching period and will adhere to University policy regarding the timing of feedback.

Organised work experience, work based learning, sandwich year or year abroad

All students complete a mandatory 15-credit Level 6 module on Work Related Learning. The School of Computing and Digital Media offers opportunities to enhance employability skills, gain real experience and 'earn while you learn' through placements into real client-driven projects - working with business and industry, or within the Research Centres.

Course specific regulations

British Computer Society (BCS) accreditation is awarded according to the following additional course regulation:

The project must be passed in order for a student to obtain BSc (Hons) Computer Science.

The project must be passed without compensation.

Arrangements for promoting reflective learning and personal development

Students will be expected and encouraged to produce reflective commentaries and an action plan for personal development on the learning activities and tasks that they carry out to complete their work, e.g. in the form of an assessed section of their coursework’s and final year project’s reports.

Reflective learning is also fostered by group discussions and teamwork, e.g. in the implementation of group assignments, and in the Work-Related Learning module’s project at a workplace.

Additionally, in the module on Professional Issues, Ethics and Computer Law, students evaluate their development of their academic, professional and technical skills.

Career, employability and opportunities for continuing professional development

Numerous and regular events (both online and campus-based) are organized by the University’s Careers Service and by the School of Computing and Digital Media. External presenters are invited to address students at all levels of the degree course.
Students are encouraged to participate in subject-discipline extra-curricular activities and Student Societies.
The core module Professional Issues, Ethics and Computer Law includes coverage of job search, CV writing, interviewing and aptitude assessments.

Graduates gain employment in the financial, industrial, health and service sectors. Job titles include: Chief Technology Officer, Software Engineer, Network Engineer, Mobile Application Programmer, Web Developer, Software Engineer, Java Developer. Graduates can also pursue careers in research and development in scientific areas of computing.

Professional Statutory and Regulatory Body (PSRB) accreditations & exemptions

This course is accredited as fully meeting the educational requirement for Chartered IT Professional (CITP) registration.

On graduating, you'll be eligible to apply for Membership of the British Computer Society (MBCS).

Career opportunities

On successful completion of the course, you’ll have the skills, knowledge and qualifications to gain employment in a range of roles in the IT and technology industry. For example, you could follow in the footsteps of past graduates and pursue a career working in one of many major software houses or gain employment in the financial, industrial and service sectors.

Alternatively, you could work in research and development in scientific areas of computing or utilise your creative and technical skills to work as a technical writer in the IT and technology field.

Entry requirements

In addition to the University's standard entry requirements, you should have:

  • a minimum grade C in three A levels (or a minimum of 96 UCAS points from an equivalent Level 3 qualification, eg BTEC Level 3 Extended Diploma, Advanced Diploma, Progression Diploma or Access to Higher Education Diploma of 60 Credits)
  • English language and Mathematics GCSEs at grade C/grade 4 or above (or equivalent)

Applicants with relevant professional qualifications or extensive professional experience will also be considered.

If you do not have traditional qualifications or cannot meet the entry requirements for this undergraduate degree, you may still be able to gain entry by completing our Computer Science (including foundation year) BSc (Hons) degree.

Official use and codes

Approved to run from 2013/14 Specification version 1 Specification status Validated
Original validation date 01 Sep 2013 Last validation date 01 Sep 2013  
JACS codes I100 (Computer Science): 100%
Route code CMPSCI

Course Structure

Stage 1 Level 04 September start Offered

Code Module title Info Type Credits Location Period Day Time
CC4057 Introduction to Information Systems Core 15 NORTH AUT TUE PM
CS4001 Programming Core 30 NORTH AUT+SPR TUE AM
CS4051 Fundamentals of Computing Core 15 NORTH SPR TUE PM
CT4005 Computer Hardware and Software Architectures Core 30 NORTH AUT+SPR MON PM
MA4005 Logic and Mathematical Techniques Core 30 NORTH AUT+SPR THU AM

Stage 1 Level 04 January start Not currently offered

Code Module title Info Type Credits Location Period Day Time
CC4057 Introduction to Information Systems Core 15        
CS4001 Programming Core 30        
CS4051 Fundamentals of Computing Core 15        
CT4005 Computer Hardware and Software Architectures Core 30        
MA4005 Logic and Mathematical Techniques Core 30        

Stage 2 Level 05 September start Offered

Code Module title Info Type Credits Location Period Day Time
CC5051 Databases Core 15 NORTH AUT WED AM
CC5067 Smart Data Discovery Core 15 NORTH SPR FRI AM
CS5002 Software Engineering Core 30 NORTH AUT+SPR MON AM
CS5003 Data Structures and Specialist Programming Core 30 NORTH AUT+SPR MON PM
CS5052 Professional Issues, Ethics and Computer Law Core 15 NORTH SPR THU PM
CS5053 Cloud Computing and the Internet of Things Core 15 NORTH AUT FRI AM

Stage 3 Level 06 September start Offered

Code Module title Info Type Credits Location Period Day Time
CS6002 Distributed and Internet Systems Core 30 NORTH AUT+SPR MON PM
CS6051 Mobile Applications Core 15 NORTH SPR MON AM
CS6053 Artificial Intelligence and Machine Learning Core 15 NORTH SPR WED AM
CS6055 Formal Languages Core 15 NORTH AUT WED AM
CS6P05 Project Core 30 NORTH AUT+SPR WED PM
FC6W51 Work Related Learning II Core 15 NORTH AUT WED PM
          NORTH SPR WED PM