module specification

CC5FW1 - Work Experience (2024/25)

Module specification Module approved to run in 2024/25
Module title Work Experience
Module level Intermediate (05)
Credit rating for module 30
School School of Computing and Digital Media
Total study hours 300
 
20 hours Scheduled learning & teaching activities
280 hours Placement / study abroad
Assessment components
Type Weighting Qualifying mark Description
Coursework 20%   Work Experience Assessment Profile Performance at work
Coursework 80%   Report with reflective journals ( 5000 words)
Attendance Requirement 0%   Attendance at semesterly Learning
Running in 2024/25

(Please note that module timeslots are subject to change)
No instances running in the year

Module summary

The Work Experience is continuous work throughout the both spring and autumn semesters at level 5.
Students during the work experience will be required to achieve objectives and deliverables set by their industrial supervisors at the workplace agreed with the student and the module leader. At the workplace industrial supervisors will negotiate with the students working objectives, the activities needed to meet those objectives and the deliverables required.
They will use a Work Experience Assessment Profile to assess student performance in delivering the required objectives and will provide crucial feedback on key skills development.

Prior learning requirements

Successful completion of Level 4 

Module aims

The aim of the module is to provide an opportunity for students to gain a useful experience of the working environment and apply the knowledge and skills that they gained at university in the work place. It enables students to further enhance their knowledge and skills by undertaking work-based tasks and related activities in Computing, Information and Communications Technology, Multimedia, Games, E-Learning, Business Information Technology and Mathematics and deliver agreed objectives within deadlines. It enables them to become more aware of issues which impact on organisations and through reflection, encourages them to make a more informed choice about their career and their prospects of finding employment in their chosen area.

Syllabus

The learning outcomes will be developed in the subject-based context of the work experience. A learning agreement, produced before the work experience begins, will specify the way in which the outcomes will be developed and how they will be evidenced. Suitable work experiences will offer students a range of learning opportunities appropriate to their academic level, career aspirations and will be, wherever possible, related to their subject specialism. The work experience will enable the student to build on previous experiences and learning gained within their academic course and elsewhere. It will provide learning opportunities for enhancing student’s abilities and allow for the development of learning outcomes and attributes in Level 5.

Various issues such as interview skill, effect team working, report writing and legal, ethical and professional issues etc. will be covered.

Students will be able liaise with clients/customers, as well as prepare, send, receive and deal with relevant documents;

Students will be able to work on tasks such as technical support, user support, computer operations, helping to construct and configure computer networks for communicating users across networks, asset creation, multimedia and games design, database design and web design;

Students will be able to work on routine and non-routine activities using technical tools and utilities;

Students will be able to assist and support teaching in primary and secondary education;

Students will be able to assist in accounting functions.
 

Learning and teaching

During work experience, students will have an opportunity to gain further knowledge and enhance their skills through learning new techniques, their practical application and re-enforcement. Such techniques may include the use of appropriate tools and methodologies, application design and development and support strategies. These techniques can be learnt and applied with training and employer guidance and help.

During work experience, students will write their reflective journals on the webLearn.

Four university based sessions (20 hours) will be arranged to cover various issues such as interview skill, report writing and legal, ethical and professional issues etc.

Familiarisation of rules and regulations, standards, department work practices, manuals, user guides and work specifications will play an important role in achieving objectives and deliverables.

Learning outcomes

On completion of the module, students will be able to:
• [LO1] describe how an organisation functions and the inter-relationships between different functional areas;
• [LO2] demonstrate knowledge and understanding of computer systems and related activities;
• [LO3] apply key skills and other related skills effectively across the spectrum of their work;
• [LO4] work independently and/or as a member of a team in the process of managing projects;
• [LO5] learn additional industrial knowledge and technical skills relevant to applications;
• [LO6] satisfy an employer by producing the work of the required standard on time;
• [LO7] critically reflect on their progress and career prospects;

Bibliography

1) John Mongan, Noah Suojanen, Eric Giguère (2007), Programming Interviews Exposed: Secrets to Landing Your Next Job (Programmer to Programmer) (2nd Edition). (John Wiley & Sons: Indianapolis, IN, USA) ISBN-10: 047012167X, ISBN-13: 978-0470121672.
2) Anthony Manning, Clare Nukui, Andrew O'Cain (2006), Team Working: University Foundation Study Course Book: Module 4: Team Working (Transferable Academic Skills Kit (TASK)). (Garnet Education: Reading) ISBN-10: 1859649181; ISBN-13: 978-1859649183.
3) M J Quinn (2005) Ethics for the Information Age, ISBN 0-321-19434-9
4) ACM Software Engineering Code of Ethics and Professional Practice (2011) http://www.acm.org/about/se-code (accessed 19 September 2011)
5) IEEE Code of Ethics (2011) http://sites.ieee.org/ny-monitor/?page_id=628 (accessed 19 September 2011)
6) David L. Goetsch, (2004), Effective Teamwork Participant. (Publisher: Prentice Hall) ISBN-10: 0131193929; ISBN-13: 978-0131193925