module specification

CS3101 - Programming (2020/21)

Module specification Module approved to run in 2020/21
Module title Programming
Module level Foundation (03)
Credit rating for module 30
School School of Computing and Digital Media
Total study hours 300
90 hours Scheduled learning & teaching activities
139 hours Guided independent study
71 hours Assessment Preparation / Delivery
Assessment components
Type Weighting Qualifying mark Description
In-Course Test 30%   In class unseen online test (1 hour)
In-Course Test 30%   In class unseen online test (1 hour)
Unseen Examination 40%   Unseen Exam (online multiple choice) of 1 hour
Running in 2020/21
Period Campus Day Time Module Leader
Year (Spring and Summer) North Thursday Morning
Year North Monday Afternoon

Module summary

The module introduces students to theoretical concepts underpinning computer software design; and to programming using a high-level language concentrating on sequence, selection, iteration (loops) and list processing. It is assessed by three individual online tests (20%, 20%, and 30% weighting) and a group programming assignment (30% weighting).

It aims to enable the student to use a programming language in a familiar and confident way in a variety of practical situations, and to use an integrated programming development environment competently.
It also enables the student to design and write simple programs, individually and in groups, using the programming language constructs described in the syllabus below; and to develop techniques to ensure software quality and robustness, and to produce a reflective report.


• Program development using a PC editor and an interpreter/compiler and other elements of an integrated development environment such as help screens. LO1
• Introduction to input and output by displaying messages, displaying prompts and accepting input. LO1
• Writing simple programs using the correct syntax and layout, use of comment lines. Understanding error messages, debugging programs. LO2,LO3
• Variables: types of values including strings, integers, floats and characters. LO2
• The use of functions; assignment statements; arithmetic operators +, -, *, /, modulus and integer division. LO2
• Conditional execution. Repetition using loops. LO2 
• In built data types including lists and list processing. LO2
• Taking a problem and breaking it down into manageable chunks using stepwise refinement. LO3, LO4
• Use of pseudo code and/or structure charts, and translating a problem solution into a program structure. LO4,LO5

Balance of independent study and scheduled teaching activity

A  combination of:
• Lectures for defining theoretical concepts and to provide support for the workshop practical sessions
• Workshops for demonstrating and using software tools to acquire hands-on experience and build solutions. Open learning materials will encourage the students to work at their own speed and develop their self-learning skills.
• Progress tests, both formative and summative, will take place throughout this year long module to enable feedback for learning.  Students are expected to spend time on directed reading and additional exercises to prepare for the progress tests and to attend all tests and face to face feedback sessions.
• Coursework assignment for reporting a technical solution; and for reporting personal, and presenting group, reflection on the process.
• Blended learning through the use of a Virtual Learning Environment (VLE) for providing open learning study materials, setting problem scenarios, providing prepared solutions, allowing the submission of student assessment and providing  mechanisms for feedback for learning.  Students will be encouraged to use the VLE to manage their own learning
• Demonstration of software solutions for evaluation and reflection of individual, and where appropriate, group practice.

Learning outcomes

LO1: Describe and use the main elements of computer systems and be able to use these systems and present information in an ethical and professional manner.
LO2: Appreciate the need and relevance of I/O, data types, including arrays, numbering systems, functions, algorithms, loops, etc.
LO3: Use a high level programming language together with its integrated development environment and develop tests to find faults and improve software robustness and correctness.
LO4: Analyse a problem and produce an algorithm and then a structured program to solve the problem using a top down technique such as stepwise refinement of pseudo-code.
LO5: Work within a group to analyse a problem, design a solution and provide working programs.

Assessment strategy

The module will be assessed through progress tests:

Diagnostic Tests, or exercises (formative): in class, in weeks 3 and 4 to test the students understanding of lecture and practical material respectively with feedback for learning given in class. Students failing these tests will be encouraged to seek additional support.

Progress tests (summative, each weighted at 30%): questions testing the students understanding of the lecture and  workshop material  plus a programming exercise held in the computer laboratories, in weeks 10 and 16, will assess the knowledge and practical abilities of the students. (This will assess LO2-LO4).

Exam (online multiple choice): weighting 40%. (This will assess LO1-LO4).

Consistent with University policy, formative and summative feedback will be provided at various points throughout the teaching year.


Identify core and additional reading
Liaise with Library Services to confirm availability of on-line licenses in academic year

Where possible, the most current version of reading materials is used during the delivery of this module.  Comprehensive reading lists are provided to students in their handbooks.  Reading Lists will be updated annually.


Core Text:
• Zelle J., 2016; Python Programming: An Introduction to Computer Science, 3rd or 2nd edition; Sherwood; ISBN-10: 1590282418

Other Texts:
• Lee, Kent D, 2014, Python Programming Fundamentals, Springer-Verlag
• Brookshear, JG., 2014 Computer Science An Overview, (12th edition), Pearson Education, ISBN 0-32-1544285.

• W3Schools:

Electronic Databases:
• ACM Digital Library
• IEEE Xplore/IET Digital Library
• Wiley Online Library

Social Media Sources