CU2003 - Autonomous Digital Solutions (2022/23)
|Module specification||Module approved to run in 2022/23, but may be subject to modification|
|Module title||Autonomous Digital Solutions|
|Module level||Intermediate (05)|
|Credit rating for module||15|
|School||School of Computing and Digital Media|
|Running in 2022/23(Please note that module timeslots are subject to change)||No instances running in the year|
This module focuses on the practical skills required to produce off-line multimedia applications using industry standard authoring tools and media rich assets. It also develops students professional, pre-production, and production techniques and practices.
Note: This module is approved to run from September 2009
Prior learning requirements
The aim of this module is to introduce students to the array of skills and techniques required to concieve and deliver an off-line multimedia application. Students will develop their practical, creative and project management skills by working on applications through the different stages in a projects life cycle from pre-production to production and evaluation.
Off-line multimedia delivery platforms (interactive kiosks, CD-ROMS, DVD ROMS)
Media rich content creation (graphic's, audio, video)
Content authoring, production and delivery Developing client briefs
Useability and accessibility testing
Learning and teaching
The teaching methods will include classroom based lectures and seminars of 1 hour per week followed by 2 hours of practical workshops. The weekly lectures will introduce theoretical concepts and technical aspects of multimedia relevant to the module. They will also be used to present case studies of real world examples of offline applications, discussions of which will aid the development of the students critical awareness. Workshop sessions will introduce new skills and techniques on a weekly basis, students will work on a series of exercises that will aid the development of their technical and creative expertise which can then be applied to their coursework assignment. Students will be expected to spend at least another 90 hours in total in independent study, developing their technical skills, researching and developing their applications, and carying out research into off-line multimedia applications in public and other settings.
On completion of this module students wil be able to:
Demonstrate an understanding of the use of multimedia for the purpose of off-line communication;
Demonstrate skills in using multimedia authoring tools, video production and editing software, audio recording and editing software, and graphic creation software; Communicate to a specified audience; Creatively explore and develop client briefs to create purposeful projects; Carry out useability and accessibility testing with targeted audiences and respond to client feedback; Evaluate and reflect upon project work;
Assessment criteria will include; Demonstrate an abiity to use a range of techniques and skills to create offline multimedia projects;
Communicate using multimedia a specific message to a targeted audience; Demonstrate an awareness of the issues involved when working with clients on professional briefs; Demonstrate an understanding of the processes involved in planning, managing, producing and evaluating offline multimedia projects;
Demonstrate an awareness of the issues of useability and accessibility in the context of offline multimedia projects;
Provided in module hanbook