CU2028 - Interactive Multimedia Authoring (2022/23)
|Module specification||Module approved to run in 2022/23, but may be subject to modification|
|Module title||Interactive Multimedia Authoring|
|Module level||Intermediate (05)|
|Credit rating for module||15|
|School||School of Computing and Digital Media|
|Running in 2022/23(Please note that module timeslots are subject to change)||No instances running in the year|
This module focuses on the practical skills required to produce an off-line multimedia application
using an industry standard authoring tool. It also introduces professional production and pre-
production techniques and practices.
Prerequisites:Designing for interactivity
Assessment: Coursework 100%
Prior learning requirements
Designing for interactivity
The aim of this module is to teach the skills and concepts for students to be able to design and develop a creative and interactive multimedia application.
conceptualising the authoring process
communicating ideas in a team
use of storyboarding in multimedia
using a software application to author an application
Learning and teaching
Key issues will be introduced through a formal lecture (1 hour). Practical work is carried out through a series of workshop sessions based on instruction material and practical exercises (2 hours).
In addition students are expected to spend approximately 105 hours carrying out research connected with the subject, reading and practising their skills.
On completion of this module, students should be able to:
use appropriate design tools and techniques to effectively design an application; [A2]
use development aids such as storyboards, scripts, paper prototypes; [A2]
translate concepts into specific design decisions; [A2]
translate specific design decisions into an integrated interactive multimedia application; [A2]
use appropriate software to develop an application; [A2]
report on work done in a professional way. [A2/A3]
A CD-ROM software application (60%) and design and development documentation (40%).
Assessment criteria include:
the effectiveness and quality of the overall application
the effectiveness and quality of the interactive aspects of the application
ability to use a multimedia authoring system
appropriate attention to production quality and appropriate use of software
ability to develop a multitude of creative concepts
ability to implement a creative and technically sound application
ability to report on and present work that has been done, appropriately and professionally
Chapman N and Chapman J (2000) Digital Multimedia. Wiley ISBN 0471983861.
Lopuck L (1996) Designing Multimedia: A Visual Guide to Multimedia and Online Graphic Design. Peachpit Press. ISBN 0201883988.
Newman W M and Lamming, M. (1995) Interactive System Design. Addison-Wesley. ISBN 0201631628.
Preece J, Rogers Y and Sharp H (2002) Interaction Design: beyond human-computer interaction. J. Wiley & Sons. ISBN 0471492787.
Tannenbaum R (1998) Theoretical Foundations of Multimedia. Computer Science Press. ISBN 0716783215.
Vaughan T (2003) (6th ed.) Multimedia: Making it Work. Osborne McGraw-Hill. ISBN 0072190957.