CU3003 - Interactive Digital Moving Image Production (2024/25)
Module specification | Module approved to run in 2024/25, but may be subject to modification | ||||||||||||
Module title | Interactive Digital Moving Image Production | ||||||||||||
Module level | Honours (06) | ||||||||||||
Credit rating for module | 15 | ||||||||||||
School | School of Computing and Digital Media | ||||||||||||
Assessment components |
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Running in 2024/25(Please note that module timeslots are subject to change) | No instances running in the year |
Module summary
In this module students collaborate in small production teams to make an interactive digital video. Students are introduced to the aesthetics and conventions of interactive digital moving image making as well as the processes of pre-production, production and post-production of interactive digital video.
Note: This module is approved to run from September 2010
Prior learning requirements
Intermediate level of any computing course or related course
Module aims
The module will introduce the processes, skills and working practices of digital moving image production, the use of digital moving images in the context of multimedia and to extend skills in working collaboratively to achieve a shared aim.
Syllabus
Consideration of the language of the moving image
Moving image production within the context of digital and interactive applications and platforms and in conjunction with other media.
Recording video by taking on roles and reponsibilities for camera, lighting, direction, sound within a team context
Development of software skills in editing and post production techniques
Understanding of the design and development process
Development of skills required for team and project management
Documentation and communication of experimental, creative and technical methodologies and investigations
Learning and teaching
Relevant technologies and principles will be introduced through workshops (3 hours) in which students will be given regular assignments to complete to further their assignments.
Learning outcomes
an understanding of digital video technologies ; [A2]
competence in using a variety of techniques and tools for authoring and editing; [A2]
knowledge of the process involved in creating video assets; [A2]
basic principles of workng with video within the context of internet and digital production. [A2]
understand and demonstrate skills in basic lighting techniques; [A2]
demonstrate skills in basic digital video camera techniques; [A2]
demonstrate skills in basic capturing techniques; [A2]
understand and demonstrate skills in basic editing techniques; [A2]
demonstrate skills in capturing, exporting and compressing footage; [A2]
demonstrate skills in working effectively in a team. [A1/A3]
Bibliography
Bordwell D and Thompson K (2001) Film Art an introduction. McGraw-Hill.
ISBN 007112943X.
Manovich L (2001) Language of New Media. MIT Press. ISBN 0262133741.
Moggrridge, B (2007) Designing Interactions. MIT Press. ISBN0262-13474-8
Scott McCloud (1994) Understanding Comics HarperCollins ISBN: 006097625X
Magazines and journals: Computer Arts, Creative Review,
Software manuals such as Adobe Classroom In a Book or Visual Quickstart for
Adobe Premiere, After Effects