module specification

CU6060 - Advanced Prototype Development (2025/26)

Module specification Module approved to run in 2025/26
Module title Advanced Prototype Development
Module level Honours (06)
Credit rating for module 15
School School of Computing and Digital Media
Total study hours 150
 
50 hours Assessment Preparation / Delivery
64 hours Guided independent study
36 hours Scheduled learning & teaching activities
Assessment components
Type Weighting Qualifying mark Description
Coursework 100%   Project and Documentation
Running in 2025/26

(Please note that module timeslots are subject to change)
Period Campus Day Time Module Leader
Autumn semester North Tuesday Afternoon

Module summary

This module is designed to give you the responsibility for working together as a large team, in order to design and build a 3D game. Students will work in smaller sub-teams focusing on design or programming techniques or asset production. 

The module provides students with the opportunity to advance their knowledge in a variety of disciplines related to their chosen sphere of expertise.

You will be expected to develop professional quality work to a specialist brief.

This module aims to:
- enable you to understand workflow models, styles of project management and the necessity of good communication skills in a team-based work environment
- implement programming capabilities in the area of computer games and digital media
- develop communication skills with particular reference to computer games and digital media
- equip you for employment in the area of computer games and digital media.

Prior learning requirements

Completion of level 5

Syllabus

Meeting a brief; [LO1] [LO2] [LO3]
developing requirements; [LO1] [LO2] [LO3]
user centred design; [LO1] [LO2] [LO3]
prototyping tools; [LO1] [LO2] [LO3]
Networked Multiplayer development. [LO2] [LO4]
Procedural generation of content. [LO2] [LO4]
Procedural Generation of environments. [LO2] [LO4]
Integrated Fluid VFX. [LO2] [LO4]

Balance of independent study and scheduled teaching activity

A problem-based learning approach will be used in the module delivery.

Students will be able to negotiate their final coursework, based on a brief set by the students.  Each member of the team will be expected to deliver professional quality work to deadlines determined through the team management structure.

Learning outcomes

On successful completion of this module students will be able to:
LO1 understand the importance of proof of concept development;
LO2 have experience of team-work and self-management; 
LO3 develop cross-disciplinary communication skills;
LO4 be able to devise appropriate techniques for developing and testing final product from prototype and be able to produce work to a professional standard.

Bibliography