module specification

MD4012 - Audio Visual Production (2021/22)

Module specification Module approved to run in 2021/22
Module title Audio Visual Production
Module level Certificate (04)
Credit rating for module 30
School School of Computing and Digital Media
Total study hours 300
 
60 hours Assessment Preparation / Delivery
168 hours Guided independent study
72 hours Scheduled learning & teaching activities
Assessment components
Type Weighting Qualifying mark Description
Coursework 20%   Week 10 submission. Creating a promotional video for a musician/song (practical component + 500-word report).
Coursework 20%   Midterm submission on week 15. Creative Sound Design (practical component + 1000-word report).
Coursework 60%   Final Project: Submission on week 30. Sound Design or Sonic Arts (practical project + 2000-word report). also include an
Running in 2021/22
Period Campus Day Time Module Leader
Year City Monday Afternoon

Module summary

Module Brief:

Music and Media sectors experience a continuous upgrade in technology, from broadcasting equipment to audio and film production environments. With the expansion of new media resources the digital entertainment market develops in high demand of creative and innovative talents in music, sound design, and audio production. Skilled and creative, graduates are expected to become specialised practitioners as sound and audio designers, and music producers, ready to fulfil the demands of a highly competitive market.
This module provides a comprehensive introduction to the broad domain of Music, Sound and Media. It will present you to the various practices that interface with sound and media, and equip you as interdisciplinary agents, ready to integrate to cross sector activities in the industry. Focused on the student practice, this module offers the opportunity to learn through creative, experimental, and technically orientated exercises.  Students learn through engagement in a series of practical projects designed to gradually develop relevant skills in audiovisual post-production, production and sonic arts. At the end of this module the student will complete a practical final project consisting of either a Sound Design or Sound Arts focussed submission. The students will go through a journey of learning experience that builds up their professionalism.
Central to the module will be an exploration of the overlap between technology, creativity and self-reflective critical practice. This module is studied in integral relationship with MD4011 Music Technology Theory and Practice.
The teaching and learning will be divided between lectures on areas of the theory, history literature, and techniques of film, music, sonic arts and sound design for media; students will learn post-production techniques that will allow them to produce professional content, ranging from the home studio to transferable skills for further studio practice in the AV suites and foley studio. Learning the basic principles of creating an entire soundtrack for a captured moving image is a particular challenge and core to certificate level students of BSc Music Technology and Production. Furthermore, establishing an introduction to working with sonic arts and AV installations within this module, provides a platform for students to understand a variety of creative applications for sound and sound production techniques.
This module introduces students to a range of audio equipment at both an operational & technical level to deal with the basic fundamental aesthetics of sound for media while considering safe working practices both at home and in professional production environments, all of which are essential to their final graduate attributes. Through the commitment to fulfil all of the learning objectives embedded in the module, students begin their path to become the masters of the strategies within the areas of audio recording and editing, audio and video post-production for the moving image, and design and production of an interactive audio-visual installation. Hence, this module helps them to acquire the fundamentals in order to be in a position to confront problems and solutions to different situations in the field of audio-visual production.
This module is generally taught over 30 weeks. Formative assessment points are in place throughout the year to provide on-going feedback as the module develops. Practical interventions addressed in-class culminate in workshop sessions designed to provide support for the first project on week 10 and the midterm submission on week 15. The final submission in week 30 will draw on each of the skills learned throughout the year. Students will have the option to choose between two projects: Sound Design and Sonic Arts. The project should also include an individual report of a maximum of 2,000 words evaluating and describing the stages of the project in technical, artistic and aesthetic terms. The accompanying individual written reports will provide students with a chance to develop skills in evaluation and critical self-analysis.

Aims of the module:

  • To devise the study of theory, history literature and techniques of music, sound and media.
  • To provide students with key skills and knowledge in music, sound and media with access to a variety of contemporary technologies.
  • To go through practical, hands-on examination of the technical and creative processes of their practice, culminating on a major project at the end of the year.
  • To develop students’ ability to describe working processes and to present work-in-progress for different audiences.
  • To develop students’ ability to be analytical, reflective and critical.

Prior learning requirements

N/A

Syllabus

The syllabus is organised to meet the needs and interests of the two cohorts — Music Production and Sonic Arts — while at the same time contributing to integrate their practice as members of the Music Technology community within a specialist collective module.
Key subject areas:

  • An overview on the theory, history literature, and techniques of music and sound design for media LO2, 3, 6
  • Sound production for the moving image LO2, 3, 6
  • Emotional processing of sounds: identifying, applying and understanding sound sources for media products LO2, 3, 6
  • Sound Signal Processing/Synthesis; Sound editing and mixing LO2, 3, 6
  • Sound design LO2, 3, 6
  • Music and sound for media LO2, 3, 6 
  • Sonic Arts; Audio/visual interactive projects LO1, 2, 3, 5, 6
  • Film and Music; mixed media for musicians LO1, 2, 3, 4, 6 

Balance of independent study and scheduled teaching activity

The balance between independent study and scheduled teaching activities within this module is 70% and 30% respectively.
Scheduled teaching follows the average contact time, per standard 30-credit module across the University, at 90 hours (3 hours per week). The scheduled teaching is divided in Lectures, Workshops, and Seminars and they take place in the Computer Lab and in the Music Studios.
Independent study provides students with the opportunity to develop all learning outcomes, but more specifically:


• LO1 – The ability to manage and plan their time productively working independently towards defined objectives as the module unfolds.
• LO3 – A basic level of understanding and knowledge of working practices, the concepts and processes in digital technologies aimed to creating music and sound for media applications.
• LO4 – The ability to work with, and learn from other students. For example, by collaborating in their Final Project, by sharing skills and responsibilities as part of a production team.
• LO6 – The ability to describe their work in appropriate ways, and for different audiences (for example, colleagues, makers, clients).


Students have access to the Computer Lab, the AV Suites (part of the Music Studios), and Library facilities at London Met. Blended Learning is maintained via Weblearn Course and Module pages with full documentation of the activities developed in class. Opportunities for reflective learning/PDP are promoted through feedback and written reports, embedded in all assessments with emphasis on reflection of their work. Formative assessment and feedback is planned to address their learning development needs and to capture their learning achievements with a regular request of reflective commentaries in all written submissions.

Learning outcomes

On completion of this module, students should be able to demonstrate:

• LO1 – The ability to manage and plan their time productively working independently towards defined objectives as the module unfolds.
• LO2 – Skills and understanding of subject specific practice (Music, Sound and Media).
• LO3 – A basic level of understanding and knowledge of working practices, the concepts and processes in digital technologies aimed to creating music and sound for media applications.
• LO4 – The ability to work with, and learn from other students. For example, by collaborating in their Final Project, by sharing skills and responsibilities as part of a production team.
• LO5 – A basic level of analytical, reflective and critical skills, and awareness integrating creative, technical, and critical learning.
• LO6 – The ability to describe their work in appropriate ways, and for different audiences (for example, colleagues, makers, clients).

Assessment strategy

Coursework

Assessment 1

Week 10 submission. Creating a promotional video for a musician/song (practical component + 500-word report).

20% weighting towards final result.
The assessment must be passed for a student to successfully complete the module.

Week 10

LO1, LO5


Coursework

Assessment 2:


Midterm submission on week 15. Creative Sound Design (practical component + 1000-word report).
20% weighting towards final result.
The assessment must be passed for a student to successfully complete the module.

Week 15
LO1, LO3, LO5


Coursework

Assessment 3


Final Project: Submission on week 30. Sound Design or Sonic Arts (practical project + 2000-word report). also include an individual report of 3000 words.
60% weighting towards final result.
The assessment must be passed for a student to successfully complete the module.


Week 30
LO1, LO2, LO3, LO4, LO5, LO6

Bibliography

Core and Additional Reading list available on:

https://rl.talis.com/3/londonmet/lists/3E8936EF-61D4-8D76-E621-3F4E9AB0F322.html?lang=en-GB&login=1