MD6013 - Final Project (2020/21)
|Module specification||Module approved to run in 2020/21|
|Module title||Final Project|
|Module level||Honours (06)|
|Credit rating for module||30|
|School||School of Computing and Digital Media|
|Total study hours||300|
|Running in 2020/21||
This module is studied alongside its companion module Project Development: Music Technology (MD6004), towards the completion of a major Final Project in Music Technology and Production, for both the Music Production and Sonic Arts pathways.
This major Final Project permits honours-level students doing the BSc Music Technology and Production the opportunity to conceive, plan and produce a major, summative piece of work that brings together learning and serves as a graduation piece at the heart of their graduate portfolio.
Students undertake a major piece of practical work in the form of a ‘Studio’, accompanied by appropriate investigation and documentation, in the subject areas covered by Music Production this will be an EP – Mini Album and for the Sonic Arts this will be an audio-visual artefact.
It also allows students to deeply reflect on their practical work via a thorough report about the project, which should show clear understanding of the work’s contextualisation in the field of specialism, in the artistic and technical skills involved in the project and in the excellence of the usage of the technologies required to achieve the final outcome.
The project shall be of high standard yet leaving students the necessary room for experimentation, for enhancing skills, and for defining themselves in the path of their specialism.
At this level, students are expected to originate their own project proposal within a given framework. Besides the technical and artistic skills required for the completion of this project program, the module should serve to arise awareness in the students about the market and other cultural/industry contexts in which their work is inserted.
Each project will differ in specific content.
The Music Production project includes the following subjects:
• Song Demo’s, Pre-Production and planning
• Music composition and MIDI Arrangement
• Studio Recording Techniques
• Audio Post-Production
• Audio Editing Techniques
• Mixing Techniques
• Production of sound during live events (concerts, theatre, etc)
The Sonic Arts projects include some of the following subjects:
• Pre-production planning / management
• Production / Postproduction execution
• Filming / Video Directing
• Audio recording
• Video Editing
• Music composition
• Software programming
• Voice Over / Dialogue recording and editing
• Sound Design, Sound Effects and Foley
• Audio-visual installation design
• Track laying
• Stereo / Surround sound mix and Dolby encoding
Learning Outcomes LO 1 - 5
Balance of independent study and scheduled teaching activity
Students work independently with guidance from the module teaching team. The coursework assignment is designed to enhance learning by offering a process model with clear and specified phases.
The first week will serve to pitch the available projects to the students for selection by week 2. The following four weeks of teaching will be group-based teaching specific for the chosen project. The scheduled teaching from week 6 to 12 and 23 to 27 will be divided into weekly tutorials followed by the 3-week break for assessment and enhancement weeks.
In weeks 16 to 22 students will take part in Live Sound or Immersive Environment Workshops depending on the specialism of the selected project.
The project is a major piece of work equating to about 300 hours of learning time for each student which will be reflected in the quality and quantity of work submitted. At each stage of the project the student is expected to establish agreed aims and objectives, to manage their own time, be aware of the resource and other costs necessary to complete the project and be aware of ethical issues that may arise. These reviews will be used to monitor the scope and ambition of the project.
This module pairs with MD6004 – Project Development: Music Technology in order to consolidate the knowledge and skills related to each specialism, such as sound design, interactive arts and live/studio sound production.
On completion of this module, students should be able to demonstrate:
LO1. Extended, professional-standard skills in working independently. For example, by successfully realising a brief and completing a planned schedule of works.
LO2. The ability to conduct and learn from experiments and so create effective models of practice.
LO3. Graduate-level skills and understanding of music technologies, for example; the production of music, recording techniques, producing sound for live-events, sound design, ADR, interactive arts, immersive environments.
LO4. The ability to make work of a professional quality for a target audience, demonstrating intellectual and practical understanding.
LO5. The integrative (theory-in-practice) skills to make a piece of work that will serve as a calling card in the student’s chosen vocational field.
Formative Assessment 1
Project Proposal – Student are required to present and submit a summary of their proposed project in Week 5.
Formative Assessment 2
Interim Submission – Students are required to submit their in-progress work for formative feedback to check on progress and ensure they are on course for completion. The deadline for this submission is Week 14 before students break out into the Live Sound/Immersive Environment Workshops.
Practical outcome of the major Project, including a detailed report (circa 5000 words or equivalent) - Students are required to submit the Practical outcome of their major project, along with supporting documentation and a 5000-word technical report.
Viva presentation – Students are required to present and discuss the Practical outcome of their final project
Core and Additional Reading list available on: