module specification

SM3055 - Studio Craft: Branding, Fashion and Design (2024/25)

Module specification Module approved to run in 2024/25
Module title Studio Craft: Branding, Fashion and Design
Module level Foundation (03)
Credit rating for module 15
School School of Computing and Digital Media
Total study hours 150
 
30 hours Assessment Preparation / Delivery
75 hours Guided independent study
45 hours Scheduled learning & teaching activities
Assessment components
Type Weighting Qualifying mark Description
Coursework 30%   A group presentation about digital branding + individual reflection 200 words
Other 70%   Digital artefact portfolio
Running in 2024/25

(Please note that module timeslots are subject to change)
Period Campus Day Time Module Leader
Spring semester North Wednesday Afternoon

Module summary

The module introduces students to specialist logo and branding techniques, and helps to familiarise them with industry practice in the field, to see how corporate and other identities are built. It is a practice-based module with most activities and teaching set in a studio environment, providing students with introductory knowledge and skills to effectively analyse and produce items related to branding, fashion, design, logos and more.

It allows students to develop an understanding and skill-set needed for further exploration of the wider context of digital media production but also to apply key ideas in their own related work.

It will also look at AI when it comes to specialist fields, including branding and design, and its impact – including advantages and disadvantages - on the creative process.

This module aims to:

∙Introduce students to branding and design in the fields of fashion and consumer-orientated fields.

∙ Encourage the development of critical and analytical skills through the exploration of digital practice, especially concerning consumer-related practices and corporate identities.

∙Aid the development of digital production skills through practical workshops and assessments, guest speakers and site visits.

∙Prepare students for the practical study of related courses at Level 4, including Digital Media, Journalism and more.

Syllabus

This module will be delivered by a variety of teaching strategies, putting emphasis on student-centred learning in a studio environment. Teaching will involve a combination of modes, including short lectures, computer workshops, tutorials, assisted reading sessions and study of specially prepared online resources.
Discussions, analysis and presentations will also be included. Comprehensive, specially designed, online up-to-date support resources will be made available on VLE and updated weekly. The Virtual Learning Environment (VLE) will be used as a platform to support online activities, facilitate formative assessment and related feedback, as well as a tool to integrate useful online learning materials. This module will also include guest speakers and relevant site visits.
A blended learning strategy will be employed to enhance the learning experience, facilitate communication between students and tutors and develop collaboration among students.

Balance of independent study and scheduled teaching activity

The learning and teaching strategy in this module combines

Lectures
Seminars
Individual coursework
Blended learning through the Virtual Learning Environments

Feedback is provided after coursework in written form on WebLearn, by email or in person

Learning outcomes

On successful completion of this module, students will be able to:

 

1. Demonstrate a basic understanding of how corporate and other identities are built and used in the consumer world (LO1).

2. Demonstrate basic knowledge of design, textiles, fashion etc in the context of branding and how they are used. (LO2)

3. Create logos and branding tools following set briefs. (LO3)

4. Reflect on and evaluate critically their own performance and abilities. (LO4)

Bibliography