module specification

SM6085 - UX Design (2025/26)

Module specification Module approved to run in 2025/26
Module title UX Design
Module level Honours (06)
Credit rating for module 15
School School of Computing and Digital Media
Total study hours 150
 
30 hours Assessment Preparation / Delivery
75 hours Guided independent study
45 hours Scheduled learning & teaching activities
Assessment components
Type Weighting Qualifying mark Description
Coursework 40%   Case Study of 2000 words
Coursework 60%   UX Prototype showing page hierarchy, navigational structure, buttons and brand design.
Running in 2025/26

(Please note that module timeslots are subject to change)
Period Campus Day Time Module Leader
Autumn semester North Tuesday Afternoon

Module summary

UX (user experience) design considers all the elements that shape and influence a user when interacting with a digital product or service. This module introduces students to the user experience (UX) journey when using a digital product. It will discuss methods for understanding user experience and how it can be enhanced by conducting data collection and applying the findings to improve the design. This will include developing a strategy to understand and implement any changes without disrupting the product. It will also explore inclusivity to ensure an implemented UX does not alienate users. The module will also discuss the usefulness, usability, credibility, desirability, accessibility and value of a UX in relation to the products purpose. By building and testing a prototype and evolving and improving the product’s UX, the student will gain an understanding of the theory and process needed to improve the interaction between user and product.
User interface design (UI), which is the visual look and style of a product’s interface, will also be covered as part of the overall UX design solution. The outcome will be an enhanced UX designed by the student that balances both the needs of the user and stakeholder.

Syllabus

Introduction to UX design
UX Trends
UX Methods
User-centred design
User research
Product usefulness, credibility, and value
Analysis techniques
Structure and navigation
Button design
Design patterns
Interactions
Gestural and touch interfaces
Novel User Interfaces
Page hierarchy
Workflows
Prototype and wireframing
User interface design (UI)
Dark design patterns in websites

Balance of independent study and scheduled teaching activity

This module will be delivered through a combination of modes of delivery, including formal lectures, seminars, workshops, and individual coursework. The mixed-mode module delivery will be used to encourage a supportive environment for individual and peer-group learning. A blended learning strategy will be employed to enhance the learning experience, facilitate communication between students and tutors and develop collaboration among students. The Virtual Learning Environment (VLE: Weblearn) will be used as a platform to support online activities including evaluation of online resources, access to materials and electronic reading packs. The VLE will also be used to facilitate assessment and related feedback, as well as a tool to integrate useful online learning materials provided by research institutions, academic publications, professional organisations, and other relevant sources.

Learning outcomes

● To critically explore user experience design; (LO1)
● To research the relationship between theory and practice in the context of user experience design; (LO2)
● To design novel new interfaces using user experience design; (LO3)

Bibliography