CC7177 - Cybercrime and Cyber Security (2022/23)
|Module specification||Module approved to run in 2022/23|
|Module title||Cybercrime and Cyber Security|
|Module level||Masters (07)|
|Credit rating for module||20|
|School||School of Computing and Digital Media|
|Total study hours||200|
|Running in 2022/23(Please note that module timeslots are subject to change)||
This module provides a broad introduction to cybercrime and cyber security evolution. The module examines the relationship between advances in Internet-based and digital technologies, and their criminal exploitation within cyberspace. It examines a wide range of cyber threats, attacks and risks, and the strategies employed to mitigate these, including the laws that are in place to protect and prevent online crimes/cybercrimes.
The module provides essential coverage of the principles and concepts underpinning cybercrime and cyber security, maintaining focus on the identification, examinations and assessment of the key threats, attacks and risks, and in areas related to legal, ethical, social and professional issues.
1. Background to the development, evolution and challenges of, and legislative context for digital and cybercrimes.
2. Cybercrime and cybersecurity in relation to various types of current and emerging online cyber-attacks, threats and criminal acts, including related digital crimes.
3. Technical measures, controls and applications in areas of applied cryptography, steganography, network intrusion, authentication, authorisation, including new technological developments.
4. The economic, legal, social, ethical and professional impact of cybercrime and cybersecurity within the national and global context.
Balance of independent study and scheduled teaching activity
Students will enhance their knowledge, skills and understating in the subject through relevant scholarly activities and reference to the appropriate published materials, including guest speakers.
Each week, the module will be delivered through a 2 hours lecture/seminar and a 2 hour workshop. The workshops, in particular, will allow students to apply their theoretical knowledge through practical activities using suitable tools, methods and approaches.
Appropriate blended learning approaches and technologies, such as, the University’s VLE and online tools, will be used to facilitate and support student learning, in particular, to:
• deliver content;
• encourage active learning;
• provide formative and summative assessments, and prompt feedback;
• enhance student engagement and learning experience.
Students will be expected and encouraged to produce reflective commentaries on the learning activities and tasks that they carry out to complete their work.
On successful completion of the module students will be able to:
LO1. Critically examine and apply current developments, concepts and principles in the fields of cybercrime and cyber security.
LO2. Apply critical reflection, analysis and evaluation to develop an understanding of the relationship between advances in digital and Internet-based technologies, and their criminal exploitation and impact on businesses and society.
LO3. Identify, examine and assess suitable strategies, policies, approaches and tools for cybersecurity as a means to preventing digital and cybercrime, and protecting infrastructure in view of the various risks, and legal, ethical, social and professional issues.
LO4. Comply with ethical norms and professional standards consistent with government legislations and laws with respect to cybercrime and cybersecurity.
Coursework (LO1, 2, and 4. A properly referenced technical report of 2000 words identifying, examining and critically evaluating a specific problem area involving cybercrime and cybersecurity.
Examination (LO1-4). A two-hour unseen examination.
Students will be encouraged to engage in weekly lectures/seminars and workshop exercises to enhance their learning. Throughout students will be given feedback and support on their work to promote engagement using a variety of methods and approaches, such as, for example, the use of learning technologies.